Programme

We're delighted to present this year's UX in the City: Oxford programme, featuring more than 25 sessions covering a wide range of UX topics.

Day One - Thursday 20th April

8:30

conference registration

9:15

Welcome to UX in the City: Oxford

9:30

10:30

tea/coffee break

room

Rhodes Trust

Seminar Room A

Seminar Room 13

11:00

 Hands-On Seminar Room A

Sketchnoters are the better thinkers

90 minutes

Dr Makayla Lewis

Freelance

 Case Study Seminar Room 13

Integrating UX

45 minutes

Westley Knight

Staysure

switchover

11:50

 Case Study Rhodes Trust

How I sprinkled magic UX dust to transform a company

45 minutes

Dan Healy

Kallidus

 Case Study Seminar Room 13

Designing creative teams: organisation design from the bottom up

45 minutes

Chloe Heath

Modern Human

12:35

lunch break

13:30

switchover

 Workshop Seminar Room A

Creating a service experience from scratch

150 minutes

Lily Dart

Department for International Trade

 Experience Report Seminar Room 13

Deep-rooted design principles: shifting complexity away from the user

45 minutes

Pete Francomb

Rooted Design / CAHOOTIFY

switchover

14:20

 TBC Seminar Room 13

Details coming soon

45 minutes

Details coming soon

TBC

15:05

tea/coffee break

15:35

 Tutorial Rhodes Trust

Field Research at the speed of business

60 minutes

Paul Sherman

Kent State University / ShermanUX

continued

 Workshop Seminar Room A

Creating a service experience from scratch

150 minutes

Lily Dart

Department for International Trade

 Workshop Seminar Room 13

I want my MVP

60 minutes

Alastair Lee

Pilot Works

Darwin Peltan

Piliot Works

16:35

Ami - designing for social change

10 minutes

Ben Prudden

Oxford Computer Consultants

Learning from UX war stories

10 minutes

Paul Sherman

Kent State University / ShermanUX

17:10

Social Evening

Day Two - Friday 21st April

9:00

conference registration

9:30

10:30

tea/coffee break

room

Rhodes Trust

Seminar Room A

Seminar Room 13

11:00

 Case Study Rhodes Trust

UX and rapid prototyping: how good UX can turn bad

45 minutes

Anna Peniaskova

White October

switchover

 Workshop Seminar Room A

Improvise to empathise

90 minutes

Karen Reilly

iterate

Kelly Shatter

Stoke Improv

switchover

 Tutorial Seminar Room 13

Icons in interfaces

45 minutes

Matthew Standage

Oxford Computer Consultants

11:50

 Case Study Rhodes Trust

Coping with complexity

45 minutes

Memi Beltrame

Less A Mess

 Case Study Seminar Room 13

Extreme UX: Bomb detection

45 minutes

Gareth Nixon

Global Initiative

12:35

lunch break

13:30

 Case Study Rhodes Trust

The multiple personality conundrum

45 minutes

Joe Dollar-Smirnov

Red Badger

switchover

 Workshop Seminar Room A

New technology for new design research

90 minutes

Samantha Miller

IDEO

Jonathan Flint

Superflux

 Hands-On Seminar Room 13

Responsive HTML prototyping for user experience design

90 minutes

David Barker (Sheff)

McShefferty

Will Scott

Sift Digital

14:20

 Case Study Rhodes Trust

Leading

45 minutes

Andrea Provaglio

Agile Enterprise Coach

15:05

tea/coffee break

15:35

 Experience Report Rhodes Trust

Beyond the hamburger menu

60 minutes

Anna Dahlström

Independent

 Case Study Seminar Room A

How many hats can you really wear?

60 minutes

Spencer Turner

Cultivate

 Workshop Seminar Room 13

Where did all the women go? Crowd sourcing a solution

60 minutes

Niki Forecast

Global Initiative

16:35

Conference Close

Session Types

Case Study/Experience Report

A presentation and discussion of real-life (not theoretical) experiences of the application (or mis-application) of service design techniques. Case studies and experience reports include some discussion of lessons learned and an indication of how novel the work is.

Hands-On

Participants learn a new approach, tool or technology through using it to solve one or more practical exercises. Any software/hardware requirements are disclosed in the session description.

Tutorial

A session focused around some specific tool, technique or issue. Primarily led by the speaker, tutorials usually include some elements of interactivity or individual / group exercise.

Workshop

An in-depth working session on a specific topic. May include paper presentations.

Lightning Talks

Short talks (max 10 minutes) on almost any topic.

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